Can we free the Synths before the Institute wipes us out? We lost Ticonderoga Safehouse and High Rise. I should let Desdemona know what happened here. With all the Coursers eliminated, what's left of Ticonderoga is secure. The Institute has wiped out Ticonderoga Safehouse, all hands lost. Hopefully the Institute hasn't found them. Desdemona has asked me to check on Ticonderoga Safehouse, which has gone dark. This will complete the quest.Ĭoursers have been spotted in the field, which means trouble. Once they are dealt with, head back to Desdemona and notify her that all Railroad agents are dead. When the Sole Survivor reaches the ground floor and leaves the building, they will be attacked outside by another Courser who is accompanied by a few synths. When all enemies have been dispatched, head towards the elevator a few levels below. Upon attacking the Courser, all synths will become hostile towards the Sole Survivor. Passing will prompt the Courser to tell the Sole Survivor to leave via the stairs as the elevator is now disabled, however, the two turrets on the way to the terminal that controls the exit door, as well as the turret at the exterior lower level will have the player listed as an enemy, and if they so much as detect the player, will turn the synths and Coursers hostile. During dialogue there will be two persuasion options, one option asking why the Courser is there, and a more difficult one stating that the Sole Survivor is from the Synth Retention Bureau. During the conversation with Desdemona, the Sole Survivor will be told to check on the status of the Ticonderoga Safehouse and kill any Coursers that get in their way.Īt the safehouse, there will be multiple synths as well as a Courser named X9-27, who will approach the Sole Survivor. Upon entering the Railroad HQ, the Sole Survivor will be approached by Drummer Boy and notified that Desdemona wishes to speak to them.
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